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java.lang.Objectjcuda.runtime.cudaTextureDesc
public class cudaTextureDesc
CUDA texture descriptor
Field Summary | |
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int[] |
addressMode
Texture address mode for up to 3 dimensions |
int |
filterMode
Texture filter mode |
int |
maxAnisotropy
Limit to the anisotropy ratio |
float |
maxMipmapLevelClamp
Upper end of the mipmap level range to clamp access to |
float |
minMipmapLevelClamp
Lower end of the mipmap level range to clamp access to |
int |
mipmapFilterMode
Mipmap filter mode |
float |
mipmapLevelBias
Offset applied to the supplied mipmap level |
int |
normalizedCoords
Indicates whether texture reads are normalized or not |
int |
readMode
Texture read mode |
int |
sRGB
Perform sRGB->linear conversion during texture read |
Constructor Summary | |
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cudaTextureDesc()
Creates a new, uninitialized cudaTextureDesc |
Method Summary | |
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java.lang.String |
toFormattedString()
Creates and returns a formatted (aligned, multi-line) String representation of this object |
java.lang.String |
toString()
Returns a String representation of this object. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public int[] addressMode
cudaTextureAddressMode
public int filterMode
cudaTextureFilterMode
public int readMode
cudaTextureReadMode
public int sRGB
public int normalizedCoords
public int maxAnisotropy
public int mipmapFilterMode
cudaTextureFilterMode
public float mipmapLevelBias
public float minMipmapLevelClamp
public float maxMipmapLevelClamp
Constructor Detail |
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public cudaTextureDesc()
Method Detail |
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public java.lang.String toString()
toString
in class java.lang.Object
public java.lang.String toFormattedString()
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